Aquamarine Cave — Pokémon Rejuvenation Cave Guide

Aquamarine Cave is the multi-floor cave system under Terajuma Island, running from Route 6 up to the Secluded Shore, and one of the few places on the island whose encounter table reaches for Dive.

Compiled by the Pokémon Rejuvenation Fan Guide editorial team · · Source: official Rejuvenation wiki · Recorded playthroughs cited below

Quick facts

AreaAquamarine Cave
TypeCave
RegionTerajuma Island
Field moves neededRock Smash, Surf, Rock Climb, Dive

How to get there

Where this area leads:

DirectionLeads to
NorthSecluded Shore East and
WestRoute 6

Rock Smash, Surf, Rock Climb, Dive is needed somewhere in this area, not necessarily to enter it — the tables below say where.

What is here

It needs four field moves — Rock Smash, Surf, Rock Climb and Dive — the most of anywhere on Terajuma, with the Golden Hammer, Golden Surfboard, Golden Claws and Golden Scuba Gear standing in for all four. The Aquamarine Ruins in particular is a Dive area.

It is also the largest data set on the island: 49 encounter rows and 29 recorded pickups across three floors and several named rooms — the Aquamarine Chamber, the Aquamarine Depths, the Aquamarine Ruins, and the sections past the Mining Rocks.

Most of the items are hidden, and the directions are written relative to crystal rocks and to two named NPCs rather than to map positions: 'the 3rd big crystal rock upper left the School Girl' and 'the rock left the Female Hardcore Trainer'. Read them as landmarks, not coordinates.

The water is where the levels go. Surf brings Spheal at 65% in the high 30s; the Super Rod reaches the high 60s. The two B1F Mining Rocks are the repeatable resource, with three more of the same in the Deep Jungle.

LandmarkWhat it is for
Aquamarine RuinsA Dive area, requiring Dive or the Golden Scuba Gear to enter.
Aquamarine ChamberOne of the named rooms in the system.
Aquamarine DepthsThe lower level of the cave, and the subject of its own stretch of the story.
Mining RockTwo on B1F — one down the middle big crystal rock upper left, one on the tiny path mid-area — plus three in the Deep Jungle.
Waterium ZLower right of the area reached from the Valor Chamber, not from the main path.
The Aquamarine Shrine ladderThe landmark the 1F item directions are written against.
The School Girl and the Female Hardcore TrainerThe two B1F NPCs the wiki's hidden-item directions use as reference points.

Before you go

Items in Aquamarine Cave

ItemWhere exactly
Max Repel hidden1F; small crystal rock up the stairs from the entrance (hidden)
TM05 Roar hidden1F; from the Guy down the stairs from the entrance (hidden)
Elemental Seed hidden1F; ground space down the 2 rocks right from the lower left stairs (hidden)
Water Gem hidden1F; small crystal rock lower left the B1F Area entrance (hidden)
Water Gem hidden1F; 2nd rock down the Aquamarine Shrine ladder (hidden)
Fresh Water hidden1F; rock between the 3 bridges right the Aquamarine Shrine ladder (hidden)
Dive Ball hidden1F; left big crystal rock by the Secluded Shore entrance (hidden)
Blue Shard hiddenB1F; big crystal rock between the ledges up the entrance (hidden)
Escape Rope hiddenB1F; rock left the Female Hardcore Trainer (hidden)
Synthetic Seed hiddenB1F; 3rd small crystal rock left the School Girl (hidden)
Blue Shard hiddenB1F; ground space 4 spots left and 1 spot up from the 3rd small crystal rock left the School Girl (hidden)
Rock Gem hiddenB1F; 3rd big crystal rock upper left the School Girl, requires Surf / Golden Surfboard (hidden)
Blue Shard hiddenB1F; ground space 4 spots left from the 4th small crystal rock upper left the School Girl (hidden)
Escape Rope hiddenB1F; big crystal rock at the upper left corner of the area, requires Surf / Golden Surfboard (hidden)
Aquamarine OreB1F; lower left the area past the Mining Rock, requires Rock Smash / Golden Hammer and Blast Powder *
Reverse Candy hiddenB1F; 2nd big crystal lower right the area past the Mining Rock, requires Rock Smash / Golden Hammer and Blast Powder (hidden) *
Rare Candy hiddenB1F; rock lower right the area past the Mining Rock, requires Rock Smash / Golden Hammer and Blast Powder (hidden) *
Water StoneB1F; lower right the area past the Mining Rock, requires Rock Smash / Golden Hammer and Blast Powder *
TM20 SafeguardAt the upper right side of the area, requires Rock Climb / Golden Claws
Red Shard hiddenGround space 3 spots up from the 1st big crystal rock left the entrance (hidden)
Blue Shard hidden4th big crystal rock left the entrance (hidden)
Blue Shard hiddenGround space 3 spots right and 1 spot down from the 2nd big crystal rock right the entrance (hidden)
Max Repel hiddenGround space between the 2 pillars right the entrance (hidden)
Water GemUp the 2 pillars left the entrance
Zygarde CellOn the lower left small island, requires Surf / Golden Surfboard ☀
Waterium ZLower right of the area accessed from Valor Chamber
Mining RockB1F; down the middle big crystal rock upper left the area, requires Surf / Golden Surfboard
Mining RockB1F; at the tiny path middle the area, down from the stairs

All 28 pickups the official wiki records for this area. "Hidden" means it does not show on the map. Descriptions are the wiki's own, so "up the" and "left the" are directions from a landmark, not typos.

Pokémon you can catch here

PokémonTypeLevelsRateMethod
SphealIce/Water36-3965%Surf
SeelWater/Water39-4025%Surf
DewgongWater/Ice37-397%Surf
SealeoIce/Water37-393%Surf
GoldeenWater/Water25-2670%Fish Old
CarvanhaWater/Dark25-2630%Fish Old
SphealIce/Water35-3660%Fish Good
SeelWater/Water35-3620%Fish Good
BasculinWater/Water35-3610%Fish Good
BasculinWater/Water35-3610%Fish Good
SeakingWater/Water65-6940%Fish Super
ArrokudaWater/Water65-6935%Fish Super
WalreinIce/Water65-6922%Fish Super
SharpedoWater/Dark65-693%Fish Super
PsyduckWater35-37SixInteract
GolduckWater38-40TwoInteract
WoobatPsychic/Flying25FourInteract
CorsolaWater/Rock30OneInteract
SealeoIce/Water36,38,39TwoInteract
SphealIce/Water36-3965%Surf
SeelWater/Water39-4025%Surf
DewgongWater/Ice37-397%Surf
SealeoIce/Water37-393%Surf
GoldeenWater/Water25-2670%Fish Old
CarvanhaWater/Dark25-2630%Fish Old
SphealIce/Water35-3660%Fish Good
SeelWater/Water35-3620%Fish Good
BasculinWater/Water35-3610%Fish Good
BasculinWater/Water35-3610%Fish Good
SeakingWater/Water65-6975%Fish Super
WalreinIce/Water65-6922%Fish Super
SharpedoWater/Dark65-693%Fish Super
TyrogueFighting20OneGift
KinglerWater38OneInteract
SphealIce/Water36-3965%Surf
SeelWater/Water39-4025%Surf
DewgongWater/Ice37-397%Surf
SealeoIce/Water37-393%Surf
GoldeenWater/Water25-2670%Fish Old
CarvanhaWater/Dark25-2630%Fish Old
SphealIce/Water35-3660%Fish Good
SeelWater/Water35-3620%Fish Good
BasculinWater/Water35-3610%Fish Good
BasculinWater/Water35-3610%Fish Good
SeakingWater/Water65-6975%Fish Super
WalreinIce/Water65-6922%Fish Super
SharpedoWater/Dark65-693%Fish Super
HorseaWater38SixInteract

All 48 encounter rows the official wiki records.

Watch it: recorded playthroughs

Recorded playthroughs, linked to the exact moment.

ShowsRecordingVersion
Whole episodePokemon Rejuvenation V14 Episode 31 - Down to Aquamarine Depths ThumsRipa GamingV14
Aquamarine CavePokemon Rejuvenation V14 Episode 28 - Awkward Reunions ThumsRipa GamingV14

Recordings belong to their creators and are linked, not reproduced.

Aquamarine Cave FAQ

Where is Aquamarine Cave and what does it need?

On Terajuma Island, between Route 6 to the east and west and the Secluded Shore to the north. It needs Rock Smash, Surf, Rock Climb and Dive.

What is in the Aquamarine Ruins?

A Dive-only area inside the cave, reached with Dive or the Golden Scuba Gear.

How many items are in Aquamarine Cave?

29 recorded pickups, most of them hidden, plus a Zygarde Cell on the lower-left small island and the Waterium Z from the Valor Chamber side.

What can I catch in Aquamarine Cave?

49 recorded encounter rows across three floors. Surf brings Spheal at 65% in the high 30s, and the Super Rod reaches the high 60s.