Best Pokemon Rejuvenation Mods (V14 & 13.5)

A curated list of the best Pokemon Rejuvenation mods for V14 and 13.5 — quality-of-life packs, total overhauls, randomizers, the mouse mod and more. Every mod below is free and hosted on the official Reborn Evolved forums. Unofficial fan guide.

Written and reviewed by the Pokémon Rejuvenation Fan Guide editorial team ·

Pokemon Rejuvenation Mods Pokemon Rejuvenation Mouse Mod QoL Mods LAWDS Mod All Gen Mod Randomizer

Before You Install — Read This First

Install the right way, or you will break your save Most Pokemon Rejuvenation mods install the same way: download the archive, unzip it, and copy the contents over your game folder (for example into the patch folder or the game root), replacing files when asked. Always back up your save and your game folder before installing anything. Mods are made by community members, not the Rejuvenation Team — if a mod breaks your game, do not report it to the official team; ask in the mod's own forum thread instead.
Where to download Pokemon Rejuvenation mods The official hub for every mod listed on this page is the Reborn Evolved forums' Guides & Resources board: rebornevo.com/forums — Guides & Resources. Always grab the latest version from the mod author's own thread, and read the compatibility notes before you install.

Best Pokemon Rejuvenation Mods — Full List

Here are the Pokemon Rejuvenation mods the community actually uses, with author, what it does, and which game version it targets. Most are updated for V14, while several classic favourites still target v13.5 — the previous release before the V14 current version.

East Gearen City in Pokemon Rejuvenation — mods change how the game looks and plays
East Gearen City in the base game — mods such as the QoL compilation packs and the LAWDS overhaul change how the game presents itself and what it contains, so always match a mod to your exact game version.
Mod Author What it does Game version
LAWDS Mod v2.0 wingdings The biggest overhaul mod for Rejuvenation: complete battle rework, every Pokémon rebalanced, adds Gen 9 Pokémon, Aevian regional forms, original moves & abilities, and Pulse-3 Pokémon. Maximum difficulty and maximum content. Check thread
Rejuv V14 QoL Mod Compilation Pack Alemi Modular QoL compilation for V14: fast battle animations, full heal after battle, 1-step egg hatching, guaranteed fishing, visible hidden items, NoDDPass (enter passwords without the Data Drive), type-effectiveness display and more. Enable only the modules you want. V14
Rejuv 13.5 QoL Mod Compilation Pack Alemi The 13.5 version of the QoL pack above — the most popular mod thread on the Rejuvenation forums with 101.6k+ views. 13.5
Rejuv 13.5 Gen 9 Mod — Base — Open Beta Alemi The all-gen mod for 13.5: adds Gen 9 Pokémon to the older build. (Official V14 already includes Gen 9 natively, plus ZA Megas.) 13.5
Generation 9 Encounters Mod + Shadow Paradox Iracy7 Adds Gen 9 encounters across the region plus Shadow Paradox Pokémon for a fresh wild-Pokémon experience. Check thread
Rejuvenation Extreme — Legendary Adventure staynight Legendary-focused expansion: ZA Megas plus 70+ Aevian forms, tuned for 100% Paragon/Renegade playthroughs. Check thread
Pokémon Followers Mod 44montra Your lead Pokémon follows you on the overworld map, like in HeartGold/SoulSilver. Check thread
ShowMoveEffectiveness Mod Alemi Displays move type-effectiveness (super effective / not very effective) in the battle UI. Check thread
Cheat Series Mods Alemi A series of cheat-style mods for testing and casual playthroughs. Check thread
Rejuvenation Randomizer / Seeded Wild Pokemon Randomizer Community Randomize wild encounters, trainer teams, starters and more — with optional seeded runs for shareable playthroughs. Check thread
Rejuvenation Modular Modpack Dreamy The classic all-in-one modular modpack for older builds — 282.9k+ views, still the most-viewed Rejuvenation mod thread. V12.1
Haru's Mod Depot Haru A depot of smaller mods: time travel, Raid Dens, encounter-rate tweaks and a Debug mod. Check thread
Translation mods (FR traduction mod & others) Community Fan translations of the game, e.g. the French (FR) traduction mod, letting non-English players enjoy the story. Check thread

Version cells marked "Check thread" vary by release — check the mod's forum thread for the exact build it supports. Never install a mod made for a different game version over your folder; it can corrupt your save.

Mod Type Comparison

Not sure which kind of Pokemon Rejuvenation mod you need? This table groups the mods above by type, what each does, how compatible it is, and how it affects difficulty.

Mod type What it does Compatibility Difficulty impact
QoL compilation packs Fast battle animations, full heal after battle, 1-step egg hatching, guaranteed fishing, visible hidden items, NoDDPass password entry, type-effectiveness display — as optional modules. Separate V14 and 13.5 versions (Alemi's packs); the most popular mod threads on the forums. No change — they smooth out the base experience without touching balance.
Total overhaul (LAWDS Mod) Complete battle rework, every Pokémon rebalanced, adds Gen 9 Pokémon, Aevian regional forms, original moves & abilities and Pulse-3 Pokémon. Check the forum thread for the exact build (a V14 version exists). Maximum difficulty — aimed at veterans who want a new game inside Rejuvenation.
All-gen / Gen 9 mods Adds Gen 9 Pokémon to the older 13.5 build. Targets 13.5; on V14 it is unnecessary because Gen 9 and ZA Megas are already in the official game. No change — expands the Pokémon pool rather than the challenge.
Randomizers Randomize wild encounters, trainer teams, starters and more; optional seeded runs for shareable playthroughs. Check the forum thread for the current release. Varies with luck — can make runs noticeably harder or just different.
Followers mod Your lead Pokémon follows you on the overworld map, like in HeartGold/SoulSilver. Check the forum thread for the current release. No change — purely cosmetic companionship.
Mouse mods Click-based movement and interaction for a game that normally uses keyboard controls. Small script-level mods; the least reliable type on Android builds (Kirin/JoiPlay). No change — replaces the input method only.
Translation mods Fan translations of the game, e.g. the French (FR) traduction mod. Check the forum thread for the current release. No change — language only.
Cheat / debug mods Cheat-style mods and a Debug mod for testing and casual playthroughs. Check the forum thread for the current release. Lowers the challenge — for experiments and relaxed runs.

Compatibility and difficulty notes follow each mod's description on the Reborn Evolved forums' Guides & Resources board, as of V14. "Check the forum thread" means the exact build varies by release.

Most Popular & Must-Have Mods

QoL Compilation Pack (13.5) — the most popular

Alemi's 13.5 QoL Mod Compilation Pack is the most popular Pokemon Rejuvenation mod of all — 101.6k+ views on the forums. It bundles the essential qol mods (fast battles, post-battle full heal, 1-step hatching, guaranteed fishing, visible hidden items, password entry without Data Drive, type-effectiveness display) as optional modules you can pick and choose. If you install only one mod, make it this.

101.6k+ views 13.5

LAWDS Mod v2.0 — the biggest overhaul

If the base game is not hard enough, wingdings' LAWDS Mod is the biggest change you can make: complete battle rework, every Pokémon rebalanced, Gen 9 Pokémon, Aevian regional forms, original moves/abilities and Pulse-3 Pokémon. Expect maximum difficulty — this is for veterans who want a new game inside Rejuvenation.

V2.0 Check thread for version

Gen 9 Mod for 13.5 — the all gen mod

Playing 13.5 and want modern Pokémon? Alemi's Gen 9 Mod — Base — Open Beta is the all gen mod for 13.5, adding Gen 9 Pokémon to the older build. On V14 you don't need it — Gen 9 and ZA Megas are already in the official game, as explained on the V14 changelog page.

All Gen Mod Open Beta

The Pokemon Rejuvenation Mouse Mod

Rejuvenation is an RPG Maker XP game, which means the default controls are keyboard-based — arrow keys or WASD to move, Z/Enter to confirm, X/Esc to cancel. Players who prefer pointing and clicking search for a pokemon rejuvenation mouse mod, and the community has delivered: mouse mods let you click to move and interact, which is especially popular for players using laptops, touchpads or streaming setups.

Because mouse mods are small script-level mods, the exact feature set and install method depend on the current release — search the Guides & Resources board for the latest mouse mod thread and follow the author's instructions. As always, back up your save before installing, and note that script-replacing mods are the least reliable on the Android builds (Kirin/JoiPlay). If you are on Android, a Bluetooth mouse or touch mapping is often the safer route.

Mods on Android (JoiPlay / Kirin) — Compatibility

Mods are not guaranteed to work on JoiPlay Official JoiPlay/Kirin builds already run with engine-side quirks the team cannot fix, and community mods add another layer on top. Many mods — especially ones that replace scripts or the patch folder — may crash, freeze, or show blank screens on JoiPlay. Back up your save before trying, and if a mod fails on mobile, it is a mod/runtime issue, not something the official team will fix. The safest Android setup is Kirin (officially recommended as significantly more stable than JoiPlay) with MapConverter run on the game folder.

Make Your Own Pokemon Rejuvenation Mods

Want to build your own mods instead of just installing them? Most Pokemon Rejuvenation mods work by editing the game's own data files: custom Crests add new crest items for underused Pokemon, and custom field effects define new battle fields — both are data-file edits that don't require programming experience to get started. The community maintains step-by-step tutorials for these two entry points on the forums, and the official wiki documents the game's data structures if you want to dig deeper.

Browse Guides & Resources

A concrete first project: adding a brand-new Pokemon

If you would rather start from a worked example than hunt through forum threads, the best-documented entry-level project is adding a new Pokemon to the game. I took the walkthrough from Mister Ecks, How to Add NEW POKEMON To Reborn / Rejuvenation (V13 era) and laid the steps out in order, because the video moves fast and every detail lives in on-screen filenames:

  1. Find the PBS folder. The game is RPG Maker-based, so you edit plain-text data files rather than code. The folder holds pokemon.txt, abilities.txt, moves.txt, encounters.txt, trainers.txt, items.txt, metadata.txt and connections.txt. If you cannot see it, you most likely need to unhide the folder.
  2. Add an entry block to pokemon.txt. Each Pokemon is a bracket-numbered block of key-value lines. The fields used are Name, InternalName, Type1, Type2, BaseStats (HP, Attack, Defense, Speed, Sp. Atk, Sp. Def — in that order), GenderRate, GrowthRate, BaseEXP, EffortPoints, Rareness, Happiness, Abilities, Moves, Compatibility, StepsToHatch, Height, Weight, Color, RegionalNumbers, Kind and Pokedex.
  3. Set the sprite offsets. The same block carries BattlerPlayerY, BattlerEnemyY and BattlerAltitude, which position your Pokemon in battle. Getting these wrong is the usual reason a new Pokemon shows up floating or half off-screen.
  4. Supply all three sprites. You need a front sprite, a back sprite and a minisprite. Leaving out the mini sprite is a common oversight, and it shows up as a blank icon in your party and PC.
  5. Compile. Run the game through debug or RPG Maker so the data files are rebuilt. Skipping this step is why edits often appear to do nothing.
  6. Test it. The debug menu's Test WildBattle and Test Trainer Battle options let you see the result immediately instead of hunting for an encounter.

The same workflow generalises to other RPG Maker fangames, which is why the guide is titled for both Reborn and Rejuvenation. Once the basics work, the natural next step is adding alternate forms.

Back up before you touch anything You are editing the game's own data files, so a mistake can break your install — and if another mod already modifies the same files, your edits will collide with it. Copy the PBS folder before you start, and remember that a modded install is not a safe place to keep your only save. See the backup steps on the save & choices guide.

The step order and field names above come from an on-screen walkthrough of the process on a V13-era build, read from the file contents and debug menus shown in that recording. File names and field sets can change between versions, so confirm against your own install before editing. This documents that published method only — it is not a claim about what any specific mod does internally.

Pokemon Rejuvenation Mods FAQ

Where can I download Pokemon Rejuvenation mods?

The official hub is the Reborn Evolved forums — Guides & Resources board. Download from the mod author's own thread, read the compatibility notes, and never grab mods from random file-sharing sites.

Do Pokemon Rejuvenation mods work on V14?

Many popular mods have V14 versions, including Alemi's V14 QoL Mod Compilation Pack and the LAWDS Mod. Check each mod's forum thread for the exact build it supports; installing a mod made for a different version can corrupt your save.

Is there a Pokemon Rejuvenation mouse mod?

Yes. Rejuvenation normally uses keyboard controls, and community mouse mods add click-based movement and interaction. Find the current release on the Guides & Resources board and follow the author's install notes; back up your save first.

Do mods work on the Pokemon Rejuvenation Android build?

Mod compatibility is not guaranteed on JoiPlay and Kirin — script or patch-folder mods may crash on mobile. Test mods on the PC version first. See the Android guide for the mobile setup basics.

How do I add a new Pokemon to Pokemon Rejuvenation?

Edit the game's PBS data files — no programming needed. Add a bracket-numbered entry block to pokemon.txt with its name, types, base stats, abilities, moves and sprite offsets, supply a front sprite, back sprite and minisprite, then compile through debug or RPG Maker and test via the debug menu's wild-battle option. Back up the PBS folder first, and note that another mod editing the same files will conflict. Full step-by-step on this page under make your own mods.